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Mame os x controller setup5/7/2023 ![]() ![]() The third line is a comment on the file and doesn't affect anything. Default affects all games but you can use driver or game names too. The second line sets which game system or game the config file will affect. The first line just tells Mame that this is a config file. The trick is to use a single tab for every opening command and a tab back for every closing command as this helps you keep track of the commands. ![]() This is fairly standard format for programming and html too. For example is always followed later by to close the command (note the backslash / on the close). If you look you cand see that for every command it has a start and an end. Let's have another look and I'll explain a bit more. All I have to do is save it as Wingman.cfg and I can use it in Mame either from the command line option -ctrlr Wingman or from Mame32's Controller config window. What it does is use the start button on my Wingman Cordless controller as the player 1 start button. For example a config file with some default commands, some m72 driver commands and say r-type specific commands would need to be set up with default first, m72 second and r-type last as otherwise commands will get overwritten as Mame loads them. First of all the config files are read by MAME from top to bottom so every time you add a system to the config it overrides the other previous ones. KEYCODE_SPACE OR JOYCODE_1_BUTTON3 OR MOUSECODE_1_BUTTON2Īs you can see it's quite (OK VERY!) complex at first glance but it is very structured so once you've worked out the structure its as easy as normal controller ini files (Still quite complex then!) It also looks worse on this page as the tabbing is lost! KEYCODE_LALT OR JOYCODE_1_BUTTON2 OR MOUSECODE_1_BUTTON3 KEYCODE_LCONTROL OR JOYCODE_1_BUTTON1 OR MOUSECODE_1_BUTTON1 ![]() You can now open up a controller file to have a look. You won't see anything there until you change the Files of Type option to all files. Find your MAME/MameUI folder and open the ctrlr folder. Open it up and in the file menu select open. You'll find notepad in the Start -> All Programs -> Accessories menu. ![]() cfg file normally doesn't have a default application to open it and if you have MS Outlook it'll default to that (which is a pain!), You'll need to open it in Notepad to edit a. You will see the XML files for the controllers which are saved with a. It will look something like this.Īs you can see the configurations are now held in files not folders. (Note: make sure that you delete any and commands that may be copied) This saves trying to work out the names for your controllers function and writing all those lines of code. What you can do is open the config file (named gamename.cfg) and copy / paste the changed keys into your controller config file. Exit the game and Mame will save a config file in the cfg folder in your Mame folder. to save time you can load the game you want to remap into MAME, remap the controls in the in-game menu (press tab and go to Input (this game)). Here's a little shortcut for all of you not brave enough to read the whole section (Head Hurt Already?) O.K. MAME config files use XML and so are not for the beginner but are incredibly useful if you have special controllers. You can even make specific controller config files that work exclusively on individual games or systems. If you consider that you can get up to 14 buttons on a controller, multiple sticks and dpads, you can configure each one to do something in MAME. The controller specific config files are designed so that you can configure the abundance of controllers available on the market to work with MAME. ![]()
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